Locations & POIs
Every district, landmark, and point of interest across Leonida and Vice City.
The beating heart of Vice City — Art Deco skyscrapers, luxury hotels, and a financial district crawling with white-collar crime. The Malibu Club and Hyman Memorial Stadium anchor the nightlife.
The iconic strip of neon-lit hotels, bars, and clubs along the beach. Based on the real Miami Beach Art Deco district. Prime location for car theft, street racing, and celebrity sightings.
A dense residential neighborhood packed with Cuban-American culture, bodegas, and Los Vagos territory. Low-level crime hotspot — good for early-game hustle.
A chain of small islands connected by causeways south of the mainland. Tropical, remote, and deeply embedded in the drug trade. Where Lucia starts the story.
The industrial port handling legitimate shipping — and a whole lot of illegitimate cargo. Several major missions take place across its container yards and dry docks.
High-end beach real estate, rooftop pools, and a party scene that never sleeps. Home to the South Beach Crew and several purchasable nightclubs.
A vast wetland wilderness stretching across central Leonida. Airboat combat, alligators, and cartel stash houses hidden in the swamp. One of the most distinctive environments in the game.
Vice City's most prestigious nightclub, sitting at the intersection of organized crime and legitimate entertainment. Purchasable after completing its story mission chain.
A multi-purpose stadium hosting races, shows, and covert operations. Several side missions and events take place here.
The older, rougher port district adjacent to downtown. Warehouses, scrapyards, and the kind of businesses that don't ask questions.
A planned community built on reclaimed land north of Vice City. Wealthy, manicured, and hiding serious secrets. Provides cover for several cartel operations.
Rocky coastal cliffs on the eastern edge of Leonida. Lighthouse, hidden caves, and rumoured to contain a significant collectible cluster.